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 Hikari Hoshi 
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Post Hikari Hoshi
Name: Hikari Hoshi.
Text: #FF0000.

Occupation: First year Osiris Red.

Character Theme(s): To be decided upon.

Height: 5'5''.

Weight: 130 lbs.

D.O.B. February 27th.

Age: Fifteen.

Birthplace: Her village that's around Toho, in the Fukuoka Prefecture, Japan.

Hair Color: Blonde.

Eye Color: Red.

Notable Skills / Talents:
- Some experience in martial arts.
- Increased endurance from working out every morning and every night.
- Duel Spirit sight.

EQUIPMENT

Attire:

Male Osiris Red uniform consisting of:
- Red jacket.
- Black undershirt.
- White pants.
- Pair of denim jeans (when she doesn't want to wear white.)
- White socks.
- Red bandanna.

Items / Armaments:

- Personal dueling deck.
- Duel Disk V3.
- Standard-issue Duel Academy PDA.
- Two white Chinese piercers that slip on her fingers easily.


DUELING DETAILS

Decktype(s): A Parshath deck, which centers itself around Neo-Parshath, the Sky Paladin. This one prides itself on keeping Hoshi's lifepoints up to a hefty sum in each duel. It also centers itself around the Sanctuary in the Sky to use as a field spell.

Her next one is centered around Avenging Knight Parshath and she keeps up with the piercing theme that Avenging Knight Parshath has.

Ace Card: Avenging Knight Parshath.
Duel Spirit: Avenging Knight Parshath: He... Or rather, it is a strong and honor bound spirit. It watches over Hoshi as a form to protect her and advise her from doing anything rash. It maintains a level of respect for everyone and does not like to resort to violence. However, if harm does come Hoshi's way, it will avenge her through and through until the conflict is resolved.

Style: A duel for Hoshi is just about having fun. It doesn't matter who wins or who loses, all that matters is how hard you play the game. If you play at your best, then that's all that Hoshi asks for. Her deck reflects just what kind of person she is -- a hardworking person who strategizes her moves before she makes a move. Although, like all duelists, she does have her moments of where she gets cocky and therefore, makes mistakes, especially if she's caught up in the moment. But if she's caught up in the moment, it doesn't matter. To her, it means that she's having a fun time with the duel and no matter who wins or who loses, then they absolutely deserve it.


IN-DEPTH INFO

Personality Details: A cheerful and upbeat girl, Hoshi doesn't sweat the small stuff and she takes each day with enormous stride. She's the type who will motivate someone to do their absolute best, despite how utterly stupid it seems to be to someone else, making her one of those "big sister" types. Despite all this, she is a laidback girl who doesn't really worry about herself, which leads her to do some pretty stupid stuff. In fights, she's apt to use her fists rather than her head. She's also very stubborn about what she believes in and it will take an immense amount of effort to have her give up in fights or debates about what she thinks is right and what is wrong.

All in all, she has a big heart and would rather make it as if she was just your average and ordinary girl down the street.

Capabilities Details: At an early age, Hoshi took interest in martial arts and therefore, asked her parents if she could be signed up to take classes. They agreed and she began to discipline herself mainly in the art of karate. She learned how to fight with her fists and how to protect those she cared about the most with them.

Her body can withstand normal wear and tear due to how much she works out. She wakes up every morning and works out and then before she goes to bed every night, she works out a little bit there to keep herself physically fit. Therefore, her endurance considering most things is increased beyond where it would be, but not that much.

Shadow Charm(s) Details: N/A.

Avatar Seal: Due to having a Duel Spirit, Hoshi's Avatar Seal, is called out by saying "Come on out and help your fallen comrades, Avenging Knight Parshath!" She gains wings that allow her to fly as well as move around easier. She has blue and gold armor on her chest and legs that's pretty strong compared to ordinary armor. She also has the capability to gain the sword, but the only problem from that is since she's inexperienced with that, it weighs so much from a regular sword. The powers from Avenging Knight Parshath's Avatar Seal is that it can break through the defenses of an enemy, as long as they don't surpass the strength of a level eight synchro monster. From Avenging Knight Parshath Avatar Seal, it increases speed, strength as well as endurance that come from being a level eight monster.

Appearance:

• Hair: Golden blonde that's tied in a lot of braids.
• Skin: Slightly tan from being in the sun most of the time.
• Build: Toned and slim, with a bit of muscles in her legs and arms.


Wed Dec 10, 2008 10:16 pm
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Post Re: Hikari Hoshi
I need to think of more stuff to say for these anyway. I didn't notice any problems or anything. I can only suggest, as we briefly talked about in IM, doing a bit of research on her weaponry and how it's used, so when the time for fighting comes, things will look a bit more realistic.

Besides that, it's good. Pretty much what I expected for a first app, and pretty much what I expected Hoshi to be. New year's probably gonna start soon, and barring anybody else having a problem, then we can discuss getting her involved.


Sat Dec 13, 2008 11:05 pm
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Post Re: Hikari Hoshi
Jeff wrote:
I need to think of more stuff to say for these anyway. I didn't notice any problems or anything. I can only suggest, as we briefly talked about in IM, doing a bit of research on her weaponry and how it's used, so when the time for fighting comes, things will look a bit more realistic.

Besides that, it's good. Pretty much what I expected for a first app, and pretty much what I expected Hoshi to be. New year's probably gonna start soon, and barring anybody else having a problem, then we can discuss getting her involved.


I shall do that in the meantime before the first year starts. ^^

And thank you so much for that compliment! I definitely look forward to having Hoshi in here!


Sat Dec 13, 2008 11:10 pm
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Post Re: Hikari Hoshi
The only thing I have to point out is there's no real explanation on where Parshath came from. While Duel Spirits are far from uncommon in the rp, there's often some explanation for them being around. Why can she see Duel Spirits? Is she in any way connected to Duel Spirits, is there some reason why Parshath is her partner, etc.?

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Sun Dec 14, 2008 12:41 am
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Post Re: Hikari Hoshi
Y wrote:
The only thing I have to point out is there's no real explanation on where Parshath came from. While Duel Spirits are far from uncommon in the rp, there's often some explanation for them being around. Why can she see Duel Spirits? Is she in any way connected to Duel Spirits, is there some reason why Parshath is her partner, etc.?


As talked out with Jeff, I've come up with an explanation as to how she got Parshath.

Ten years ago, there was a Darkness Game that encapsulated Tokyo and while Hoshi's family was on a vacation while the Darkness Game was going on. One day, when her parents were out, Hoshi saw a flicker that she thought was a toy. She went away from her parents to follow it and after following the flicker of light, a massive surge of light came out and revealed that it was Avenging Knight Parshath. Frightened and confused, she started to back up before Avenging Knight Parshath started to talk to her about the concept of "duel spirits" in terms that a five year old would understand and he also added in that it would always try its absolute best to protect her.

To Hoshi, this meant she'd have a friend who would protect her from the bullies around school as well as be there for her when her parents were busy with their jobs. Saying yes right away, the two of them spent the next ten years making their friendship/partnership strong by dueling as well as talking to one another to get to know the other better.


Sun Dec 14, 2008 2:36 am
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Post Re: Hikari Hoshi
Deck list.

Monsters:

1) Hecatrice.
2) Hecatrice.
3) Hecatrice.
4) Barrier Statue of the Heavens.
5) Skelengel.
6) Honest.
7) Honest.
8) Counselor Lily.
9) Herald of Orange Light.
10) Herald of Orange Light.
11) Nova Summoner.
12) Nova Summoner.
13) Nova Summoner.
14) Hanewata.
15) Gellenduo.
16) Gellenduo.
17) Airknight Parshath.
18) Airknight Parshath.
19) Airknight Parshath.
20) Soul of Purity and Light.
21) Soul of Purity and Light.
22) Neo-Parshath, the Sky Paladin.
23) Neo-Parshath, the Sky Paladin.
24) Splendid Venus.
25) Splendid Venus.

Spells:

26) The Sanctuary in the Sky.
27) The Sanctuary in the Sky.
28) Monster Reborn.
29) Mystical Space Typhoon.
30) Pot of Avarice.
31) Valhalla, Hall of the Fallen.
32) Valhalla, Hall of the Fallen.
33) Valhalla, Hall of the Fallen.
34) Book of Moon.
35) Brain Control.

Traps:

36) Magic Cylinder.
37) Mirror Force.
38) Scrap-Iron Scarecrow.
39) Beckoning Light.
40) Ojama Trio.


Extra:

1) Avenging Knight Parshath.
2) Avenging Knight Parshath.
3) Avenging Knight Parshath.
4) Light End Dragon.
5) Light End Dragon.
6) Light End Dragon.


Sun Dec 21, 2008 5:54 pm
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